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CJGP


Course Duration: 1 month
Prerequisite
: Character modeling and animation in MAX or MAYA
Classes Held : 5 days a week for at least 2 hours daily

Objective of this course is to make 3D Artist aware about the functionality of a game engine.
To prepare showreel for the gaming industry

In this course we will cover
Introduction on game engine
Planning for the project
Unreal Engine Editor (UnrealEd) Overview
Exporting charcter from Max or Maya for unreal
Importing textures to Editor
Importing Fonts
Importing Static Meshes
Level Modelling in editor
Terrain Modelling
Textures and Materials
Animation System
Lighting
Sounds
Cutscenes using Unreal Matinee
Basic gameplay using UnrealKismet


Project : 1 Level for Unreal Tournament 3 Death Match mode

Career Options:
After finishing this course your profile is ready for any gaming company.

 



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